I have been making computer games (design and graphics) since the 1990s
- so many, in fact, that I have lost count of them.
I have also worked for several years in the computer games industry.
For Funcom I created the game concept that became the PC game
No Escape (Funcom, 2000).
Right now, I create "retro" computer games in my spare time (published through
Psytronik Software, UK), but I am thinking about returning to the games industry.
Sample screenshots from my games:
Psytronik Software promo video for my game collection SHOOT EM UP DESTRUCTION SET 3:
Commercially published game releases:
No Escape (Funcom, 2000, listed as "Original idea/concept by")
Archetype (Psytronik Software)
Psyko Zone (Psytronik Software)
The Last Amazon Trilogy (Psytronik Software)
1,000 Kung-Fu Maniacs (Psytronik Software)
Shoot Em Up Destruction Set (Psytronik Software)
Shoot Em Up Destruction Set 2 (Psytronik Software)
Shoot Em Up Destruction Set 3 (Psytronik Software)
Shoot Em Up Destruction Set 4 (Psytronik Software)
Precinct 20: Dead Strange (Psytronik Software)
Zap Fight Trilogy (Psytronik Software)
Captain Ishtar (Psytronik Software)
In production: CAPTAIN ISHTAR VS. THE FEDERATION'S MOST WANTED (C64)
Read more about my game projects on my Patreon page.